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11 registered members (MoeBuck, NorthFork, Jwbfx4, farmerjay, CouchNapper, Narrow Gap, woodduck, Jotjackson, HDS64, 2 invisible),
1,082
guests, and 0
spiders. |
Key:
Admin,
Global Mod,
Mod
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Re: Beaver x2
[Re: NSDQ160]
#2946448
11/05/19 05:59 PM
11/05/19 05:59 PM
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Joined: Feb 2008
Posts: 11,937 Satsuma
kodiak06
OP
Booner
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OP
Booner
Joined: Feb 2008
Posts: 11,937
Satsuma
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This is not the type of thread I thought is was going to be. hahaha j/k, nice job!! I know, furry beavers though. Hopefully the x warden don't see this furry beaver statement
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Re: Beaver x2
[Re: 7x57_Mauser]
#2986668
12/16/19 10:07 PM
12/16/19 10:07 PM
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Joined: Feb 2008
Posts: 11,937 Satsuma
kodiak06
OP
Booner
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OP
Booner
Joined: Feb 2008
Posts: 11,937
Satsuma
|
Them are some big ole beavs. What are you going to do with them? I chunk'em. Since I'm doing damage control I don't need a fur bearers license but, I can't keep the pelts either. At $100 a pop, I'm cool with that
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